The Content Creation team at our library was tasked with creating fun and interactive learning objects that can reach a large online student population. Asynchronous teaching objects are a great way for librarians to reach students in an engaging way, freeing up time for librarians while empowering students to learn key skills at their own pace. Scalable learning objects can also be leveraged as graded, in-course activities by faculty. At our institution this has led to over 60,000 students gaining access to vital information literacy concepts. Key takeaways from the experience in developing and implementing this program will be shared.
Participants will: 1. Explain how to design and implement scalable, asynchronous library learning objects that support large student populations. This was possible by collaborating within the content team to create and innovate around integration of multiple media types 2. Apply strategies for using narrative, gamification, and accessibility features in LibWizard to increase learner engagement. Explain process of utilizing AI as a tool in creation of tutorials 3. Evaluate methods for gathering and interpreting student feedback and usage data to refine and improve asynchronous badging tutorials